using System.ServiceModel;
using System.Collections.Generic;

namespace Wojna.ServiceContracts
{
    [MessageContract]
    public class NotifyPlayerJoinedGameRequest
    {
        private System.String nickField;

        [MessageBodyMember(Order = 0)]
        public System.String nick
        {
            get { return nickField; }
            set { nickField = value; }
        }

    }
}


